Index of All Articles
General
- Aussie Games: A Profile? Jack Ford. 23 (Aug 86)
Aussie Games: A Profile? Jack Ford and Mark Marychurch. 24 (Feb 87)
- Game Variants and Rule Changes. Paul-Michael Agapow. 26 (Sept 87)
- Index to Numbers 1 to 17. 18 (Nov 83)
- Index to Queensland Wargamer Issues 1 to 32. Taina Nieminen. 33
(Aug 91)
- Index to Queensland Wargamer Issues 33 to 51. Gary Johnson. 52
(Apr 00)
- Modes of Gaming: Brief Dscriptions of the Warmagin Forms and QUGS Equipment
Available. Jack Ford 24 (Feb 87)
- Murphy's Laws of Combat Operations. 32 (Jun 91)
- Mystical Martial Arts (For those who aren't interested in realism).
32 (Jun 91)
- No Mon. No Fun! The Price of Gaming. Jack Ford. 21 (Sept 85)
- Origins of UQWS (i.e. QUGS). David Bugler and Jack Ford. 28 (Apr
89)
- Publication History of the Queensland Wargamer. Gary Johnson. 50
(Sept 98)
- Sensitive Gamers for a Better Tomorrow. Paul-Michael Agapow. 30
(Jun 90)
- Some Simple SF Trivia. Paul-Michael Agapow. 29 (Feb 90)
Miniatures
- Armies in Conflict: Teutonic Knights vs Alexandrian Macedonians.
Kevin Flynn. 9 (Apr 81)
- Dracula's Army. David Bugler. 13 (Feb 82)
A Criticism of Dracula's Army. John Sandercock. 14 (May 82)
Dracula's Army: A Reply. David Bugler. 15 (Nov 82)
- From Here to Phil Barker. Kevin Flynn. 19 (Oct 84)
- Letter to Phil Barker. 18 (Nov 83)
- Military Unit Symbols. 32 (Jun 91)
- On Being a Female Modeller/Wargamer. Nina Williams. (Apr 83)
- The Roles of Referees and Judges in Fantasy and Figurine Games.
Noel Bugeia. 3 (Mar 80)
- Rules Alternatives [WRG 6th edition rules]. C. Rhode. 12 (Dec 81/Jan
82)
- Scenario Design: Backbone of the Wargamer. Dale Murdoch. 23 (Aug
86)
- Some Thoughts on Wargaming. David Bugler. 3 (Mar 80)
Thoughts in Reply. Kevin Flynn. 5 (Jun 80)
- To Campaign Gamemasters and Referees: Actual or Potential. Peter
McKellar. 13 (Feb 82)
- Trees, What Trees? 21 (Sept 85)
- Wargames Research Group - Answers to Queries. compiled by David
Bugler. 2 (Oct 79)
- WRG 6th Edition: Some Rules Clarifications and Additions. Canberra
Wargamers Society. 18 (Nov 83)
Ancient
- Advantages of a Light Cavalry Army. Mark Anghel. 15 (Nov 82)
- Anglo-Saxon Warfare Part 1 - Weapons and Tactics. David Bugler.
5 (Jun 80)
Anglo-Saxon Warfare Part 2 - Organisation. David Bugler. 6 (Oct 80)
- Arms and Armour of the Greek Foot-Soldier, 300-100 BC. John Gerson.
8 (Mar 81)
- The Army of Septimius Severus (193-211 AD). David Bugler. 4 (Apr
80)
- An Arthurian Army. David Bugler. 10 (Jun 81)
An Arthurian Army Part 2. David Bugler. 11 (Oct 81)
- Composition of a Mongol Army. John Sandercock. 5 (Jun 80)
- Dragoons for Ancient Wargamers - the Cohors Equitata. David Bugler.
3 (Mar 80)
- 5mm Ancients. Ivan Withers. 13 (Feb 82)
- For the Greater Glory of God: An account of a wargame wherein the Persians
were converted by the sword of Christ. John Sandercock. 8 (Mar 1981)
- Letter to Phil Barker [6th Edition WRG Ancients Rules]. 13 (Feb
82)
- The Macedonian Army of Alexander the Great. Kevin Flynn. 4 (Apr
80)
- A Mongol Army. John Sandercock. 14 (May 82)
- Normans vs Alexandrian Macedonians. Kevin Flynn. 12 (Dec 81/Jan
82)
- Notes on Naval Technology During the First and Second Punic Wars.
John Gerson. 8 (Mar 81)
- Notes on the Uniforms of the Second Punic War 218 to 201 BC. John
Gerson. 1 (May 79)
- Organisation of a Scipionic Roman Army. John Sandercock. 3 (Mar
80)
- Sarmatian Cavalry - Unshielded or Not? David Bugler. 6 (Oct 80)
- Suggested Alterations to WRG Ancient Rules. John Sandercock. 2
(Oct 79)
- The WRG Han Dynasty Army List: An Annotated Missive From a Confucian
in an Buddist Hell. Alex Prior. 16 (Apr 83)
Battletech
- Battletech Alternative Infantry Rules/Quick and Dirty/Expanded Horizons.
Richard Shepherd. 35 (Nov 92)
- Mech Deconstruction. Daniel Blackbourne. 54
(Sept 02)
Fantasy
- Cardboard Heroes. Richard Shepherd. 34 (Jun 92)
- The Military Dress of Middle Earth. John Gerson. UQWS Newsletter
(Feb 79)
Napoleonic
- French Napoleonic Army (1809-15): Organisation and Army List. Mark
Marychurch. 23 (Aug 86)
- How to Fight Napoleonic Wargames with Bad Dice (or good tactics with
WRG rules). 18 (Nov 83)
- Prussian Army of the Napoleonic Wars: Organisation and Army List.
Mark Marychurch. 22 (May 86)
- Small-Unit Organisation in Napoleonic Wargaming. David Bugler.
2 (Oct 79)
- Using Napoleonic Armies With Different Rules. Mark Marychurch.
32 (Aug 86)
Board Games
- A Funny Thing Happened While Gaming [Kingmaker]. Mark Marychurch.
25 (May 87)
- Axis and Allies: Some Thoughts and Some Rules Modifications. Gary
Johnson. 38 (Nov 94)
- Britannia (AH) Player's Aid Kit. Jack Ford. 31 (Nov 90)
- Games People Should Play (or at least attempt to). Paul-Michael
Agapow with Mark Marychurch. (Sept 87)
- Historical Set-Up for Dutch Forces for SPI's "War in the Pacific."
19 (Oct 84)
- Hunting the Desert Fox: An Expanded DYO Scenario Generation System for
ASL. 31 (Nov 90)
- Outreach Tips and Corrections. Mark Marychurch. 22 (May 86)
- A Scenario for Quarterdeck Games' "Ironbottom Sound": The
Battle of Gelvink Bay, Dutch New Guinea, 8 June 1944. Jack Ford. 21 (Sept
85)
- Sevastopol [Advanced Squad Leader]. 23 (Aug 86)
- The Threat of Assassins [Republic of Rome]. Gary Johnson. 54
(Sept 02)
- Triumph of the Rising Sun: A Game of Colonial Diplomacy. Gary Johnson.
47 (Feb 97)
- The Ultimate Civilization Expansion. Mark Marychurch. 26 (Sept
87)
- Unusual Game Occurrances [Civilisation]. Mark Marychurch. 24 (Feb
87)
- "War in Europe" - A Pro-German View. Kevin Flynn. 2 (Oct
79)
Diplomacy
- Diplomacy is just a game – or is it? Brett Chatterton. 56
(Sept 04)
- Diplomacy Report – Summer 1902. Timo Nieminen. 39 (Feb 95)
- Famous Diplomacy Openings: The Lepanto. Edi Birsan. 50 (Sept 98)
- How Not to Play Diplomacy: A Definitive Guide. Ernest Cheung. 50
(Sept 98)
- Initial Negotiations in Diplomacy, and How to Fail at it. Cameron
Thomas. 16 (Apr 83)
- Limited Intelligence Rules for Diplomacy. Paul-Michael Agapow.
26 (Sept 87)
- Minor Powers Uber Alles: Some Changes to Diplomacy. Gary Johnson.
49 (Sept 97)
Role Playing
- 1001 Fun Things to do with Pedestrians: A "Whatever System I'm
Thinking of at the Time" Column. Robert Thiem. 35 (Nov 92)
- A Question of Character. David Astley. 53 (Dec
01)
- A Structured Scenario Design Process. Nick Lawrence. 42 (Nov 95)
Discussion of "A Structured Scenario Design Process". Taina
Nieminen. 42 (Nov 95)
A Comment on "A Structured Scenario Design Process". Timo
Nieminen. 42 (Nov 95)
- All About Firearms. Alister Whipp. 45 (Sept 96)
- Coming Up Trumps: How to Take the Trick from Card Games. Travis
Hall with comments by Gary Johnson. 47 (Feb 97)
- Communication
Within the Gaming Group. Gary Johnson. 43 (Feb 96)
- Custom Weapons. Alister Whipp. 37 (Feb 94)
- The Etiquette of Gaming (or, How to Really Annoy Gamers Without Really
Trying). Travis Hall. 45 (Sept 96)
- For Players. 28 (Apr 89)
- Gender and Gaming. Nicole Hoye. 55 (Feb 03)
- Good Versus Evil in a Campaign World. Daniel Nolan. 42 (Nov 95)
- Height and Weight Revisited. Travis Hall. 49 (Sept 97)
- Horses, A User's Guide. Marina Brooks. 48 (May 97)
- I Have a Story to Tell … Announcing the Everway Demo Program in Australia.
Travis Hall. 49 (Sept 97)
- In
the Beginning: Realistic Suggestions for Starting an Adventure. David
Astley. 46 (Dec 96)
- In Real Time: PM Rants About Character Generation. Paul-Michael
Agapow. 29 (Feb 90)
In Real Time: More Ramblings. Paul-Michael Agapow. 30 (Jun 90)
- Magic Items for RPGS. The Monday Crowd. 26 (Sept 87)
- Monster Pit. 11 (Oct 81)
- Optional Tables for Creating Interesting Characters. 48 (May 97)
- Playing Hints and Advice. Peter Fordyce. 48 (May 97)
- Techniques of GMing. Alister Whipp, Peter Fordyce, Gary Johnson
and Travis Hall. 46 (Dec 96)
- What's Sauce for the Goose. 48 (May 97)
Fantasy
- An Article on the Prospects of Magick. Kevin Flynn. 10 (Jun 81)
- A Solution to the Paladin's Dilemma. Taina Nieminen. 42 (Nov 95)
- Action Points: Time Management for Gaming. Jay Springer. 34 (Jun
92)
- Alignment in AD&D. Travis Hall. 41 (Sept 95)
- Banzai: A Kamikaze Kit. Dale Edwards. 48 (May 97)
- Better Role-Playing Using AD&D Part 1: A Consistent Campaign World.
Eric Topp. 21 (Sept 85)
- "But I'm an Individual!": The Law/Chaos Axis in AD&D. Gary
Johnson. 42 (Nov 95)
- The Campaign (D&D). Kevin Flynn. 4 (Apr 80)
- Campaign Settings and Game Worlds for AD&D: A Review. Travis Hall.
42 (Nov 95)
Campaign Settings and Game Worlds for AD&D: An Update. Travis Hall.
43 (Feb 96)
- Complexity, Realism, and AD&D. Gary Johnson. 41 (Sept 95)
Oooh, That Smarts (a response to Complexity, Realism and AD&D). Travis
Hall. 41 (Sept 95)
A Final Reply. Gary Johnson. 41 (Sept 95)
- Cosmology and Role-Playing in the Afterlife. Taina Nieminen. 36
(Jul 93)
- D&D Third Edition FAQ. 52 (Apr 00)
- Devious Death. 18 (Nov 83)
- Disease and Healing Magic in Fantasy Role-Playing.
Gary Johnson and Taina Nieminen. 44 (May 96)
- d20 House Rules. Gary Johnson. 56 (Sept 04)
- Duckgod: Dadael (for Runequest). Kevin Flynn. 16 (Apr 83)
- Dungeons and Drunkenness (or, Modifying the Rules). Travis Hall.
37 (Feb 94)
- Dusting
Off the Books: Dragon Warriors. Gary Johnson. 52
(Apr 00)
- Fists
of Fury: An Amended Monk Class for D&D3E. Gary Johnson. 53
(Dec 01)
- Floorplans for a Fortified Manor House. David Lloyd. 39 (Feb 95)
- Getting Better: My New Proficiency System. Darryl Greensill. 37
(Feb 94)
- An Improved AD&D Monk. Paul Kinsler. 34 (Jun 92)
An Improved AD&D Monk: Revisions. Paul Kinsler. 35 (Nov 92)
- Improv[is]ed Magic in Fantasy Role Playing. Patrick O'Duffy. 31
(Nov 90)
- Inn Floor Plans. Taina Nieminen. 40 (May 95)
- The Interplanar Trading Consortium. Andrew Bautovich. 56
(Sept 04)
- Keeping Conan from the Cutters. David Lloyd. 39 (Feb 95)
- Lean Cuisine: Novelty Magic in AD&D. Taina Nieminen. 33 (Aug 91)
- Life Underground. Nick Lawrence. 42 (Nov 95)
- The Magic Within Us. Aaron Rubin. 48 (May 97)
- Mansion Floor Plans. Taina Nieminen and David Lloyd. 41 (Sept 95)
- Melee Manoeuvres. Nick Lawrence. 44 (May 96)
- Non-Lethal Combat in AD&D. Taina Nieminen and Timo Nieminen. 32
(Jun 91) and 41 (Sept 95)
- Opinions in Review. Kevin Flynn. 8 (Jun 81)
- Poisons in Fantasy Role Playing. Kevin Flynn. 17 (Jun 83)
- Revised Ability Modifiers and Bonus Spells [3rd edition D&D].
Kenneth Murray. 54 (Sept 02)
- Role Playing in Asian Settings (by Taina Nieminen)
- The Roles of Referees and Judges in Fantasy and Figurine Games.
Noel Bugeia. 3 (Mar 80)
- The Rune Lord, Rune Priest Conflict. Joe Sutherland. 14 (May 82)
- Shield Bearer (NPC) for AD&D. Edward Pan. 51
(Sept 99)
- Some Suggestions on Skills [3rd edition D&D]. Gary Johnson.
55 (Feb 03)
- Sources for Role-Playing Games. Timo Nieminen. 28 (Apr 89)
- Spellcasters: A Few Suggestions to Rule Addition [AD&D]. Mark
Marychurch. 17 (Jun 83)
- Spell Determination for NPC Wizards [D&D]. Kevin Flynn. 9 (Apr
81)
- A Spell Point System for AD&D. Paul Kinsler. 34 (Jun 92)
- Stats for Waldo. Timo Nieminen. 25 (May 87)
- Trolls "R" Us. Julian Smith. 44 (May 96)
- Turn Water to Wine [AD&D spell]. 30 (June 90)
- The Unionist - A New Dungeons and Dragons Character. Kevin Flynn.
3 (Mar 80)
- Weally Wild Wages, er Mages. Simon Gallimore. 47 (Feb 97)
GURPS
- Firearms for GURPS. Alister Whipp. 40 (May 95)
- GURPS to Champions: A System for Converting Characters from GURPS to
Champions. Bruce Wielinga. 32 (Jun 91)
- Martial Arts for GURPS. Alister Whipp. 39 (Feb 95)
- Scopes for GURPS. Alister Whipp. 41 (Sept 95)
Horror
- The Mountains of Madness Revisited: A Detailed Look at Insanity in Call
of Cthulhu. 21 (Sept 85)
Science Fiction
- Characters and Technology (or Bloody Deviant Referees). Kevin Flynn.
9 (Apr 81)
- Crime and Punishment: A Justice Sysetm for Worlds of the Traveller Imperium.
Eric Topp. 19 (Oct 84)
- Encounters for SFRPGs. J Sternhagen. 18 (Nov 83)
- FTL and SF Games. 30 (Jun 90)
- G-Men (Gun-Men): Another Traveller Character Class. Bob Gallagher
and Chris Mouzouris. 18 (Nov 83)
- The Nobles: An Expanded Service for Character Generation in Traveller.
Eric Topp. 20 (May 85)
- Real Small Furry Creatures From Alpha Centauri: Making Animal Encounters
in Traveller More Interesting. Eric Topp. 23 (Aug 86)
- The Rogues: An Expanded Service for Character Generation in Traveller.
Eric Topp. 19 (Oct 84)
- Star Laws: The High Justice of th eTraveller Imperium. Eric Topp.
20 (May 85)
- The Use of Toxins in Traveller. Ian Jamie. 14 (May 82)
- Welcome to the Age of the Combi: The Combi Class Starship. 11 (Oct
81)
Superheroes
- Avernleigh: A Campaign Setting for Superheroes RPG. Belinda Kelly.
52 (Apr 00)
- Captain Carrot And His Amazing Zoo Crew! For Champions. Gary Johnson.
33 (Aug 91)
- Characteristics,
Champions and Changes. Gary Johnson. 46 (Dec 96)
- Characters for Champions (by Graeme McCowie and Gary Johnson)
- Grim. 39 (Feb 95)
- Kveld-Ulf (Nightwolf). 45 (Sept 96)
- Claws of Bagh Nakh: A Champions Column (by Timo Nieminen)
- The Champions GM Screen Package Reviewed. 31 (Nov 91)
- Costumes. 38 (Nov 94)
- Figures and Fiends. 36 (Jul 93)
- Game Reality and Superhero Games. 35 (Nov 92)
- Game System and Game Style. 33 (Aug 91)
- Heroism and the Superhero. 34 (Jun 92)
- Modifying Damage from Velocity. Timo Nieminen and Gary Johnson.
52 (Apr 00).
- Players, Characters, and Player-Characters. 45 (Sept 96)
- Real World Eqiupment. 31 (Nov 90)
- Scenario Design: Some Ideas. 30 (Jun 90)
- Special Effects in Champions. 32 (Jun 91)
- Four Perks That Can Save You Experience Points. Nick Lawrence
40 (May 95)
- General Notes. Bruce Harlick. 46 (Dec 96)
- Godzilla for Champions. Gary Johnson. 50 (Sept 98)
- The Golden Age Blues. Gary Johnson. 31 (Nov 90)
- Hints on Telepaths for Champions. Gary Johnson. 35 (Nov 92)
- Ideas for Energy Blasters in Champions. Gary Johnson 36 (Jul 93)
- Origins of a Champions Campaign. Timo Nieminen. 26 (Sept 87)
- Some Thoughts for Bricks for Champions. Gary Johnson. 37 (Feb 94)
- Some Thoughts on Martial Artists for Champions. Gary Johnson 34
(Jun 92)
- Tricky Telepathy: How to Read Minds without being Noticed. Gary
Johnson. 45 (Sept 96)
Twilight 2000
- Critical Failure in Gun Combat: A Twilight 2000 Variant. Paul-Michael
Agapow. 25 (May 87)
- More Weapons for Twilight 2000. 26 (Sept 87)
- Referee's Notes for Twilight 2000. Paul-Michael Agapow. 22 (May
86)
- Source Materials and Inspiration for Twilight 2000. Paul-Michael
Agapow. 26 (Sept 87)
- Suggested Optional Rules for Twilight 2000. 29 (Feb 90)
- Weapon Modification for Twilight 2000. Peter Chen. 26 (Sept 87)
- Weather in Twilight 2000. Paul-Michael Agapow. 26 (Sept 87)
Role Playing Modules
- Brisbane Games Convention 1986 Traveller Scenario: "Good-Bye Bad
Times". Paul-Michael Agapow. 25 (May 87)
- The First Brisbane Wargames Convention Traveller Scenarios. Paul-Michael
Agapow, Keith Fainges and Ross Nelson. 23 (Aug 86)
- A Great Discovery [AD&D]. Keith Fainges. 31 (Nov 90)
- The QUGS Instant Solo Dungeon. 29 (Feb 90)
- "Starport Blues": A Traveller Scenario. Peter Chen. 26
(Sept 87)
- The Tomb [AD&D]. Taina Nieminen. 33 (Aug 91)
- Under Pressure (A Traveller Scenario from Briscon 5, 1989). Keith
Fainges. 28 (Apr 89)
Live Action Role Playing
- Untitled. Compiled by Nick Lawrence. 36 (Jul 93)
Live Action Role Playing Modules
- Intrigue at Castle Morien -or- Who Gets the Job? Taina Nieminen
and Timo Nieminen. (Feb 93)
Collectable Card Gaming
- Magic: The Gathering (Unlimited/Revised Editions). S D'Angelo.
38 (Nov 94)
Play-by-Mail Gaming
- Keys of Medokh. Peter Fordyce. 46 (Dec 96)
Keys of Medokh part two. Peter Fordyce. 47 (Feb 97)
- What Are Play By Mail Games? Peter Fordyce. 46 (Dec 96)
Computer Gaming
- 3 Kingdoms – In the Mud. Nicholas Frampton. 51
(Sept 99)
- Don't Be A Vidiot: What Computer Game Designers Can Learn from Non-Electronic
Games. Greg Costikyan. 51 (Sept 99)
Don't Be A Vidiot: What Computer Game Designers Can Learn from Non-Electronic
Games continued. Greg Costikyan. 52 (Apr 00)
- Gaming in a Computer Age. Brad Henry. 50 (Sept 98)
Fiction
- 666 MHZ. Nicholas Frampton. 51 (Sept 99)
- The Adventurers. John Sandercock. 12 (Dec 81/Jan 82)
- Astrin's Last Gasp. Kathryn Andersen. 21 (Sept 85)
- A Battle, From the Saga of Bosi and Herraud. 28 (Apr 89)
- The Battle of Jutland. Peter Mackay. 47 (Feb 97)
- Cuchulain: Hero of Ulster. 25 (May 87)
- Curse of the Sphincter. Shaun Travers and Tony Smith. 23 (Aug 86)
- D&D 102: Roleplaying for the Slightly More Advanced. Wolphin.
54 (Sept 02)
- Death Dogs of Delmos (The Sequel to Curse of the Sphicter). Tony
Smith and Shaun Travers. 23 (Aug 86)
- Dreamers. Hamish McKenzie. 48 (May 97)
- Epic Literature of the Lizard Men/The Ballad of Nikchuk. 33 (Aug
91)
- Fickle Gods and Burning Oil. Luke Forsyth. 37 (Feb 94)
- Frost. Timo Nieminen. 31 (Nov 90)
- Giant-killing Saga. Paul Kinsler.
29 (Feb 90)
- The Happy Wanderer. Julian Smith. 48 (May 97)
- Have Dice, Will Travel Too, or, Apocalypse How? 27 (Jun 88)
- Helgi Thorisson. 30 (Jun 90)
- House Hunting. Paul Kinsler. 30
(Jun 90)
- If Dr Seuss wrote for Star Trek the Next Generation. 49 (Sept 97)
- Men of Harlech. 35 (Nov 92)
- The More Things Change. Patrick O'Duffy. 30 (Jun 90)
- The Orb of Drolmar Part One. Kevin Flynn. 13 (Feb 82)
The Orb of Drolmar Part Two. Kevin Flynn. 14 (May 82)
- The Return of Lethgar the Ranger. Mark Marychurch. 27 (Jun 88)
- The Saga of El-Corn. Nick Lawrence. 36 (Jul 93)
- A Short Story. Kevin Flynn. 10 (Jun 81)
- The Sorceress. David Astley. 38 (Nov 94)
- Star Wars the SWRPG. David Astley and Bronwyn Walker. 49 (Sept
97)
- The Tales of Lethgar the Ranger. Mark Marychurch. 20 (May 85)
- The Tower. Stephen Bennett. 43 (Feb 96)
- Waldo I. Timo Nieminen. 22 (May 86)
- What If … The Fabulous Furry Freak Brothers Became Gamers? Timo
Nieminen. 35 (Nov 92)
Historical
- Ancient Galleys. Timo Nieminen. 22 (May 86)
- Armoured Formation and Tactics. Dale Murdoch. 21 (Sept 85)
- Australian Navy in World War II. Jack Ford. 14 (May 82)
- British and Commonwealth Airforce Far Eastern Command, 7th December
1941. Jack Ford. 25 (May 87)
- The British Armoured Regiment of WWII. 23 (Aug 86)
- The British Infantry Battalion of WWII. Dale Murdoch. 23 (Aug 86)
- Captured Allied, Neutral, and Axis Naval Vessels Used by the Imperial
Japanese Navy. Jack Ford. 21 (Sept 85)
- Charge of the Heavy Brigade: Balaclava - 25th October 1854. Dale
Murdoch. 21 (Sept 85)
- The Dutch Navy in the South-West Pacific Area, March 1942-August 1945.
Jack Ford. 19 (Oct 84)
- The Evolution of the English Castle. Ian Jamie. 19 (Oct 84)
- The German Armoured Infantry Platoon - 1944. Dale Murdoch. 21 (Sept
85)
- An Incident in the Breakout From Anzio. Dale Murdoch. 23 (Aug 86)
- Japanese Naval Losses in NEI Campaign, 12th December 1941 to the 1st
March 1942. Jack Ford. 27 (Jun 88)
- Late Ming and Earlier Ch'ing Dynasty Cannon: A Note. Alex Prior.
17 (Jun 83)
- Military Trivia. Jack Ford. 26 (Sept 87)
- The Mongol Armies. Roger Ford. 32 (Jun 91)
- New Guinea: Japanese Naval Losses. Jack Ford. 25 (May 87)
- The Seige of Rabaul. Jack Ford. 13 (Feb 82)
- The Sohei. The Warrior Monks of Japan. Roger Ford. 34 (Jun 92)
- The Soviet Sub-Machine Gun Company - 1944. Dale Murdoch. 21 (Sept
85)
- The US Tank Destroyer Gun Platoon - 1944. Dale Murdoch. 21(Sept
85)
- Viking Conceptions of Honour. Graeme McCowie. 35 (Nov 92)
- Why a Defence pact with Papua New Guinea. Jack Ford. 21 (Sept 85)
Reviews
- Advancing to Victory: A Review of Advanced Squad Leader. Eric Topp.
23 (Aug 86)
- Allied Strategy in "Marita Merkur". Jack Ford. 17 (Jun
83)
- Another Day in Tombstone: A Look at Showdown 26 of Gunslinger.
Eric Topp. 27 (Jun 88)
- Balkan Front - An Analysis. Jack Ford. 36 (Jul 93)
- Books for Wargamers in the Ancient Period. David Bulger. 21 (Dec
81/Jan 82)
- Brave New World. Cameron Twine. 53 (Dec 01)
- British Strategy in the "Indian Ocean Adventure" or Force
"Z" Revenged. 18 (Nov 83)
- Centauri Alliance [computer RPG]. Mark Marychurch. 31 (Nov 90)
- Chivalry. Taina Nieminen. 34 (Jun 92)
- Chivalry and Sorcery. Kevin Flynn. 4 (Apr 80)
- Command Magazine. Mark Marychurch. 31 (Nov 90)
- Diablo: The Ultimate Dungeon Hack-Fest. Julian Smith. 48 (May 97)
- Dragon Wars: A Review [computer game]. Mark Marychurch. 30 (Jun
90)
- Flattop Variants. Mark Marychurch. 21 (Sept 85)
- Grant Moves South [Fort Donaldson - Shiloh Campaign]. Jack Ford.
22 (May 86)
- GURPS New Edition. Alister Whipp. 39 (Feb 95)
- Halls of Montezuma (SSG Computer Game for Apple and Commodore).
Paul-Michael Agapow. 29 (Feb 90)
- Highway to the Reich: Description and Comment. Kevin Flynn. 3 (Mar
80)
- History of the World: A Review. Gary Johnson. 48 (May 97)
- "How To Be A Superhero" by Mark Leigh and Mike Lepine. Nick
Lawrence. 34 (Jun 92)
- Knights of Camelot. Geoff Turk. 11 (Oct 81)
- La Bataille de Deutsch-Wagram, La Bataille d'Espagnol-Talavera, La Bataille
d-Austerlitz, La Bataille de Preussisch-Eylau. Kevin Flynn. 11 (Oct 81)
- Legend of the Five Rings. John Pope. 55 (Feb
03)
- A Look at Car Wars by a Fanatic. Mark Marychurch. 19 (Oct 84)
- Next War. Noel Bugeia. 8 (Jun 81)
- Review: Day of the Destroyer. Patrick O'Duffy. 30 (Jun 90)
- Review: Lion Rampant's "Ars Magica". Patrick O'Duffy.
30 (Jun 90)
- Review of "Africa Orientale", or, "The Italians Strike
Back!". Jack Ford. 28 (Apr 89)
- A Review of Many Things. Timo Nieminen. 28 (April 89)
- Review of "Miniature Wargamer" and "Wargames Illustrated".
Mark Marychurch. 29 (Feb 90)
- A Review of Wake Island. Jack Ford. 16 (Apr 83)
- Rise and Fall of the Third Reich (3rd Edition). Noel Bugeia. 13
(Feb 82)
- The Rolemaster System. Kevin Flynn. 18 (Nov 83)
- Runequest. Kevin Flynn. 9 (Apr 81)
- Russian Campaign (Jedko Games): An Analysis. Kevin Flynn. 6 (Oct
80)
- Supplements for Cyberpunk the Game. Paul-Michael Agapow. 30 (Jun
90)
- Wizardry Review [computer game]. 19 (Oct 84)
Convention and Tournament Reports
- The 1995 QUGS Diplomacy Tournament. Gary Johnson. 41 (Sept 95)
- The 1998 QUGS Diplomacy Tournament. Gary Johnson. 50 (Sept 98)
- 3rd Annual QUGS Diplomacy Tournament 17-18 Jul 1999. Gary Johnson.
51 (Sept 99)
- Arcanacon 2003. David Astley. 55 (Feb 03)
- The Diary of the Cancon '87 Trip, or, "Have Dice, Will Travel".
Mark Marychurch. 24 (Feb 87)
- The Diplomacy Tournament. Gary Johnson. 37 (Feb 94)
- The Making of "Have Dice, Will Travel Too". Paul-Michael
Agapow. 27 (Jun 88)
- QUGS 1997 Diplomacy Tournament: The Presence of Don. Paul Appleyard.
49 (Sept 97)
- QUGS 1997 Diplomacy Tournament Results. Gary Johnson. 49 (Sept
97)
- The 2001 UQ Chess Challenge. James Cooper. 53
(Dec 01)
- 2004 QUGS Chess Grand Prix. Nik Moore. 56 (Sept
04)
- The Real "Man from QUGS". Travis Hall. 49 (Sept 97)
- The Return of The Man From QUGS in "Illegal Aliens".
Paul-Michael Agapow. 29 (Feb 90)
- Results of the 2001 QUGS Diplomacy Tournament. Andrew Goff. 53
(Dec 01)
- Results of the QUGS Magic Tournament (23/3/97). Simon Gallimore.
48 (May 97)
- Results of the QUGS Magic Tournament (10/8/97). Simon Gallimore.
49 (Sept 97)
- World Dipcon 2002: A Review of the World Diplomacy Championships.
David Astley. 54 (Sept 02)
Complete Games
- Battletoads. Timo Nieminen. 33 (Aug 91)
- Iraq-Kuwait War. Keith Fainges and Paul Kinsler. 31 (Nov 90)
- Nuclear Winter. Greg Costikyan. 30 (Jun 90)
- Roach Stomp. Taina Nieminen and Timo Nieminen. 32 (Jun 91)
- Tigers, Dogs, and Poison Frogs. Timo Nieminen. 38 (Nov 94)
- Triad: When One Opponent Just Isn't Enough. Cameron Browne. 55
(Feb 03)
- Tripod of Light. Gary Johnson. 43 (Feb 96)
- Geographical Notes for Tripod of Light. 44 (May 96)
- "When Will I Ever Think? Play-test Before You Print!": Target
Numbers and Success Rolls in Tripod of Light. 45 (Sept 96)
- "You've Made Magic Really Hurt": Spellcasters, Miracle-Workers,
and ToL. 44 (May 96)
maintained by Gary Johnson (gwzjohnson at optusnet.com.au), QUGS Custodian
last updated 25 September 2004